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    A Few 6th Ed Questions Answered At The GW Design Studio Open Day

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    Anarkhia
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    A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Anarkhia on Wed Nov 14, 2012 9:54 pm

    Here are a few questions answered directly from GW rule developers.

    For one, it should put the Tau marker light + seeker missile + flyer argument to rest i hope.

    http://www.warseer.com/forums/showthread.php?346750-A-Few-6th-Ed-Questions-Answered-At-The-GW-Design-Studio-Open-Day


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    Vangeleon
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Vangeleon on Wed Nov 14, 2012 10:07 pm

    old post tho, alot has been faq'd differently from the original postin there.

    e.g. target lock is back and as per old rules, NOT split fire rule.

    IMO all those oppinions seem to old to be relevant based on new faqs,

    Anarkhia
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Anarkhia on Wed Nov 14, 2012 10:15 pm

    Old but still relevant i think. The only difference in the split fire and the target lock rule is that you don't have to take a leadership test to do it.

    Aside from that, the ones that have been put into FAQs has been exactly as what is stated there


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    Vangeleon
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Vangeleon on Wed Nov 14, 2012 11:17 pm

    Still waiting on seeker missle clarification, as last news came after this post. will wait for faq

    Anarkhia
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Anarkhia on Thu Nov 15, 2012 1:06 am

    Knowing GW you'll get the new codex before the faq Laughing


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    Vangeleon
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Vangeleon on Thu Nov 15, 2012 1:08 am

    tru enough Sleep

    ElvisIsntDead
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by ElvisIsntDead on Fri Nov 16, 2012 12:16 am

    whats the seeker missle clarification?

    whats the Q?

    Elvis

    Anarkhia
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by Anarkhia on Fri Nov 16, 2012 12:55 am

    Phuf opening up a proper can of worms now, but this is what it's about.

    If a tau hits with a marker light it can elect a vehicle to shoot a seeker missile at the target. It does not need line of sight and has infinite range. The rule for firing a seeker missiles is as follows.

    The shooting is resolved normally in all regards at an assumed Ballistic Skill of 5

    Now the question is, what would a seeker missile need to hit a flier?

    Some people argue that codex overrules rulebook and interpret that rule as "always hitting on a BS5".

    The only thing the FAQ says is
    Q: If a vehicle is reduced to Ballistic Skill 1 (because it is Shaken, Stunned, for example) do its seeker missiles fire at Ballistic Skill 1 or Ballistic Skill 5? (p29)
    A: Ballistic Skill 5.


    Now the counter argument (and where i stand in the matter personally) is the following. It does not mention anywhere that it has the skyfire rule or that it ignores the hard to hit roll. In fact, the rule states that the "shooting is resolved normally in all regards". Also the FAQ only mentions if the vehicle is reduced to BS1, and is only emphasising the fact that the BS of the vehicle is independent from the BS of the seeker missile as they are two separate things.


    The thing is GW is never consistent with their wording and could clarify this in an FAQ with ease. But they rather we rant and rage about it to each other and ruin our games over it lol.


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    ElvisIsntDead
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    Re: A Few 6th Ed Questions Answered At The GW Design Studio Open Day

    Post by ElvisIsntDead on Fri Nov 16, 2012 7:28 pm

    In the Rule book it states what if the RB or Codex overrides, cant remember off the top of my head which one though?

    Elvis

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